Sayd-quest: again Postal?!

In the Sid-Quest section, we publish what we want to say about small games and additions that we managed to play lately recently. Last release you can find.

Site quest of the week: Dark Echo

Genre : Pocket nightmare Developer : RAC7 Games Publisher : RAC7 Games Platforms : iOS (link to store), Android (link to store)

Horror is perhaps the only genre that is almost impossible to fully implement Betmaster Casino on a mobile device. "Frozen" of the older brothers ( Dead Space , Slender ) more torment the player with uncomfortable management than scare. Puzzles and games of the subspecies Point-N-Click, Five Nights at Freddy’s and dilogies The Room , They are well pumped at the atmosphere, but only if you play with full dedication and concentration – and this does not always turn out, these are the costs of the platform.

Most often, such games in the introductory credits are advised to play headphones for better immersion. In the case of p Dark Echo This is simply mandatory. Sound is the main trump card and the lever of exposure, thanks to which the game really scares, even if you run it for a couple of minutes in the subway.

Pitch darkness. Someone's steps. Each step gives rise to an echo that is reflected from the walls and goes out in the distance. Everything has to be guessed only by sound, in stages restoring the picture of what is happening in the process of searching for the release. Righty drops, a roar of landslide, the door opening at the other end of the level, the buzz of flies, squinting under the feet. Growl. Someone is a heavy tread. A heart -rending cry.

Dark Echo sets a strong connection with the player using sensory control. They detained a finger on the screen – the hero moved in the indicated direction. A long touch – and he knocks loudly on the floor to “defend the soil” with visible waves, just like a bat. A series of touching the screen – and the character will go sneak. Enemies are hidden behind red patterns, which often appear out of nowhere, and rush to the hero, barely hearing his approach. In any zones marked in red, you should not go. What is happening with the hero, they do not show us, but judging by the crunch of bones, clearly something bad.

This is all Dark Echo : The very unknown, a set of terrible labyrinths with forks, dead ends, traps and otherworldly creatures (and maybe not creatures at all), ready to break you into parts. And the unknown, as you know, scares the most. As a result, after a couple of minutes you find yourself tensely squeezing the tablet with wet and sometimes trembling hands. Something, and such strong emotions mobile games rarely give, so don't pass by. – Anton Daty

9.0

Fabulous

Planet Quest

Genre : rhythmic extravaganza Developer : Outofthebit Publisher : Outofthebit Platforms : iOS (link to store)

On iOS there is an acute shortage of bright musical rhythmic arcades. Endless variations have passed TAP TAP , Minimalist Osu! Popular in very narrow circles, and fans of Japanese idol groups are content with games The idolm@ster And Love Live!.

Planet Quest It is designed to fix this annoying misunderstanding.

A small planet rotates on the screen in the beat of energetic electronic music, and bizarre men appear on it every couple of seconds in suits of different colors and shapes. A flying saucer, depending on the ground, catches these guys with a ray – touching the screen. You can’t grab tunnies with flowers on the head, everyone else is necessary.

Planet Quest easy to master and very, very exciting. And the point here is not so much in the mechanics itself as in its performance. Colorful cartoon stylization (something between Tiny Wings , Locoroco And Katamari ) and excellent musical accompaniment are two main reasons why you risk traveling your stop.

The game is incredibly optimistic: a crowd of hares here is dancing jiga, an alien in a UFO cab is frantically waving his hands in a frenzy, space shimmers with all the colors of the rainbow, and the planet itself sings cute the melodic reggae. This madness must be seen. And hear.

The only negative: the songs are not enough. Half an hour later the motives, and with them rhythmic patterns begin to be repeated, and the magic slowly dissipates. But the protracting mechanics and tables of ratings will not go anywhere – from the source of pure audiovisual pleasure Planet Quest It turns simply in a great way to kill time. – Anton Daty

8.0

Great

Postal 2: Paradise Lost

Genre : Simulator loss of shame Developer : Running with scissors Publisher : Running with scissors Platforms : PC (Steam)

ABOUT Postal 3 It is not customary to mention outside the cemetery. This capital failure even surprised Running with Scissors , Those still “trashens” who gave the game to “devoted Russian fans”. Instead of a whisper “sandbox” with chopping off heads and arson for the glory of Satan, we received a holey linear disgrace. Vincent Desi, the permanent president of the “scissor” office, vowed to wash off shame with blood.

Running with scissors is now not in the prime of strength, so the bloodsters were enough for only one addition to Postal 2 – Yes, for Postal 2 , twelve years ago. In fact, we have the conversion of the old game.

Dude returns to a ruined paradise after many, many years. The last time he was there, the city was covered with a nuclear explosion. A line with two would have returned there, but – here! – The dog chump fled. I ran right into the paradise, so that the dude – and we went with him – went to help him out.

The guest will meet all the same walls, a little redrawn textures, several underground passages that changed the collapsed transitions. The paradise in general has ceased to be a city: there are few passers-by, there are even fewer interactive elements, there is no reason to arrange a pogrom at all.

Instructions can sound original, but nothing fresh awaits you. Demonstrators go circles at the entrance to the store? You know that they will break after you. Came behind the roll of toilet paper? Break through the chain of warehouses and with the same resistance will return back.

Although a couple of pleasant surprises RWS still saved. For example, monkeys with guns, rainy weather and umbrellas.

In the eyes of those who have dreamed of returning to a paradise all these years, many shortcomings will be in time, and they seem to be shortcomings only in isolation from Postal 2. That, we did not go through the napalm factory? They didn't go to the forest for the tree? True, the city was livelier, brighter, and now many old locations are generally locked on the castle. Instead, we received a convenient interface for selection of weapons, which we piled even more, an indecent gesture and a ton of runaway bullying over the gaming industry. And the dude became more talkative – Rick Hunter returned and spoke nasty things to the microphone.

If desired Paradise Lost you can indulge in the same way as in Postal 2 , What is promoted by the low addition price. The story became even more stretched, but we did not select an open world and freedom of action. Otherwise some broke up … – Evgeny Baranov

P

Postal

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